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ÄÚµå :
using Server.Network;
using Server.Spells;
using Server.Targeting;
using System;
using System.Collections.Generic;
namespace Server.Items
{
public class Firebomb : Item
{
private Timer m_Timer;
private int m_Ticks = 0;
private Mobile m_LitBy;
[Constructable]
public Firebomb() : this( 0x99B )
{
}
[Constructable]
public Firebomb( int itemID ) : base( itemID )
{
//Name = "È¿°º´";
Weight = 2.0;
Hue = 1260;
}
public Firebomb( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
return;
}
if ( Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)) )
{
//to prevent exploiting for pvp
from.SendLocalizedMessage( 1075857 ); // You can not use that while paralyzed.
return;
}
if ( m_Timer == null )
{
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1 ), TimeSpan.FromSeconds( 1 ), new TimerCallback( OnFirebombTimerTick ) );
m_LitBy = from;
from.SendLocalizedMessage( 1060581 ); //You light the firebomb! Throw it now!
}
else
from.SendLocalizedMessage( 1060582 ); //You've already lit it! Better throw it now!
from.BeginTarget( 12, true, TargetFlags.None, new TargetCallback( OnFirebombTarget ) );
}
private void OnFirebombTimerTick()
{
if ( Deleted )
{
m_Timer.Stop();
return;
}
if ( Map == Map.Internal && HeldBy == null )
return;
switch ( m_Ticks )
{
case 0:
case 1:
case 2:
{
++m_Ticks;
if ( HeldBy != null )
HeldBy.PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
else if ( RootParent == null )
PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
else if ( RootParent is Mobile )
((Mobile)RootParent).PublicOverheadMessage( MessageType.Regular, 957, false, m_Ticks.ToString() );
break;
}
default:
{
if ( HeldBy != null )
HeldBy.DropHolding();
if ( RootParent is Mobile )
{
Mobile parent = (Mobile)RootParent;
parent.SendLocalizedMessage( 1060583 ); //The firebomb explodes in your hand!
AOS.Damage( parent, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
}
else if ( RootParent == null )
{
List<Mobile> toDamage = new List<Mobile>();
IPooledEnumerable eable = Map.GetMobilesInRange( Location, 1 );
foreach ( Mobile m in eable )
{
toDamage.Add( m );
}
eable.Free();
Mobile victim;
for ( int i = 0; i < toDamage.Count; ++i )
{
victim = toDamage[i];
if ( m_LitBy == null || (SpellHelper.ValidIndirectTarget( m_LitBy, victim ) && m_LitBy.CanBeHarmful( victim, false )) )
{
if ( m_LitBy != null )
m_LitBy.DoHarmful( victim );
AOS.Damage( victim, m_LitBy, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
}
}
(new FirebombField( m_LitBy, toDamage )).MoveToWorld( Location, Map );
}
m_Timer.Stop();
Delete();
break;
}
}
}
private void OnFirebombTarget( Mobile from, object obj )
{
if ( Deleted || Map == Map.Internal || !IsChildOf( from.Backpack ) )
return;
IPoint3D p = obj as IPoint3D;
if ( p == null )
return;
SpellHelper.GetSurfaceTop( ref p );
from.RevealingAction();
IEntity to;
if ( p is Mobile )
to = (Mobile)p;
else
to = new Entity( Serial.Zero, new Point3D( p ), Map );
Effects.SendMovingEffect( from, to, ItemID & 0x3FFF, 7, 0, false, false, Hue, 0 );
Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), new TimerStateCallback( FirebombReposition_OnTick ), new object[]{ p, Map } );
Internalize();
}
private void FirebombReposition_OnTick( object state )
{
if ( Deleted )
return;
object[] states = (object[])state;
IPoint3D p = (IPoint3D)states[0];
Map map = (Map)states[1];
MoveToWorld( new Point3D( p ), map );
}
}
public class FirebombField : Item
{
private List<Mobile> m_Burning;
private Timer m_Timer;
private Mobile m_LitBy;
private DateTime m_Expire;
public FirebombField( Mobile litBy, List<Mobile> toDamage ) : base( 0x376A )
{
Movable = false;
m_LitBy = litBy;
m_Expire = DateTime.Now + TimeSpan.FromSeconds( 10 );
m_Burning = toDamage;
m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ), new TimerCallback( OnFirebombFieldTimerTick ) );
}
public FirebombField( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
//Don't serialize these...
}
public override void Deserialize( GenericReader reader )
{
}
public override bool OnMoveOver( Mobile m )
{
if ( ItemID == 0x398C && m_LitBy == null || (SpellHelper.ValidIndirectTarget( m_LitBy, m ) && m_LitBy.CanBeHarmful( m, false )) )
{
if ( m_LitBy != null )
m_LitBy.DoHarmful( m );
AOS.Damage( m, m_LitBy, 2, 0, 100, 0, 0, 0 );
m.PlaySound( 0x208 );
if ( !m_Burning.Contains( m ) )
m_Burning.Add( m );
}
return true;
}
private void OnFirebombFieldTimerTick()
{
if ( Deleted )
{
m_Timer.Stop();
return;
}
if ( ItemID == 0x376A )
{
ItemID = 0x398C;
return;
}
Mobile victim;
for ( int i = 0; i < m_Burning.Count; )
{
victim = m_Burning[i];
if ( victim.Location == Location && victim.Map == Map && (m_LitBy == null || ( SpellHelper.ValidIndirectTarget( m_LitBy, victim ) && m_LitBy.CanBeHarmful( victim, false ) )) )
{
if ( m_LitBy != null )
m_LitBy.DoHarmful( victim );
AOS.Damage( victim, m_LitBy, Utility.Random( 3 ) + 4, 0, 100, 0, 0, 0 );
++i;
}
else
m_Burning.RemoveAt( i );
}
if ( DateTime.Now >= m_Expire )
{
m_Timer.Stop();
Delete();
}
}
}
}
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