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       RunUo.Korean.Forum -> Script Support
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kaizer0720



°¡ÀÔÀÏ: 2004³â 01¿ù 05ÀÏ
°Ô½Ã¹°: 13
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±Û ÀÛ¼º½Ã°£ : 2004-01-28 ¼ö 1:44 am    Á¦¸ñ: Guard¤Ñ  

°¡µå°¡ ¹ü¹ýÀÚ³ª ¸ó½ºÅ͸¦ 'ÀϰÝ'¿¡ Á×À̴µ¥, ±×°É ¸øÇÏ°Ô ÇÏ´Â ¹æ¹ýÀº

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GangPung



°¡ÀÔÀÏ: 2003³â 12¿ù 22ÀÏ
°Ô½Ã¹°: 322
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±Û ÀÛ¼º½Ã°£ : 2004-01-28 ¼ö 2:56 pm    Á¦¸ñ:  

Àοë±Û :  °¡µå°¡ ¹ü¹ýÀÚ³ª ¸ó½ºÅ͸¦ 'ÀϰÝ'¿¡ Á×À̴µ¥, ±×°É ¸øÇÏ°Ô ÇÏ´Â ¹æ¹ýÀº

°¡µå Á¤º¸ ÆÄÀÏ \Scripts\Mobiles\Guards
WarriorGuard.cs, ArcherGuard.cs À» ¿­¾îº¸½Ã¸é
WarriorGuard.cs ÆÄÀÏ
¶óÀÎ 312
ÄÚµå : 
               target.Damage( target.HitsMax, m_Owner );
               target.Kill(); // just in case, maybe Damage is overriden on some shard

target.Kill(); ºÎºÐÀ» »èÁ¦,ÁÖ¼®Ã³¸®ÇØÁֽŴÙÀ½¿¡

°¢ °¡µåÀÇ ½ºÅÈÀ» Á¶Á¤Çϼ¼¿ä.

¶óÀÎ 21
ÄÚµå :        public WarriorGuard( Mobile target ) : base( target )
      {
         InitStats( 1000, 1000, 1000 );

°¡µåÀÇ ±âº» ½ºÅÈÀÌ °¢ 1000À¸·Î µÇ¾îÀÖ½À´Ï´Ù. À§ ºÎºÐÀ» ¼öÁ¤Çϼ¼¿ä.
¸Ç À§·Î °¡±â  
 
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