c1dong8 ´Ô ÀÛ¼º : |
±Ùµ¥¸»ÀÌÀú...±× ¸í·É¾î·Î ¿µÇ÷¹À̾î Ǫ´Â°Íµµ ¸·°í ½ÍÀºµ¥ ±×ÄÚµå´Â ¾îµð ÀÖ³ª¿ä? |
ÄÚµå : |
case 0x0035: // i renounce my young player status*
{
if ( from is PlayerMobile && ((PlayerMobile)from).Young && !from.HasGump( typeof( RenounceYoungGump ) ) )
{
from.SendGump( new RenounceYoungGump() );
}
break;
}
|
c1dong8 ´Ô ÀÛ¼º : |
±×¸®°í ½ºÅ³ÃÑÇÕ450³ÑÀ»¶§ Ç®¸®´Â°Íµµ ¸·À¸·Á´Âµ¥....
ÀÌ°Ç ½ºÅ³Ã¼Å©¿¡ ÀÖÁö ¾Ê³ªÇؼ µÚÀúºÃ´Âµ¥ ¾ø½À´Ï´Ù ÀÌ·¯ ¤Ì.¤Ì |
ÄÚµå : |
public override void OnSkillChange( SkillName skill, double oldBase )
{
if ( this.Young && this.SkillsTotal >= 4500 )
{
Account acc = this.Account as Account;
if ( acc != null )
acc.RemoveYoungStatus( 1019036 ); // You have successfully obtained a respectable skill level, and have outgrown your status as a young player!
}
InvalidateMyRunUO();
}
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