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Nerun's Distro

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Summary:
"Nerun's Distro" is a distribution for RunUO-v1.0-RC0, centered in the settlement of the game. And it uses the already known spawners system "Premium Spawner v1.1" (successor of the old Ultimate Spawner v4.0 R5). The advantage is that this distro already includes "TreasureChestPack v0.99e", the spawns for Trammel, Felucca, Ilshenar and for Malas. See the details. Tutorials include.

Changes 2.5:
- a minor fix in SpawnEditor.cs (shard crash issue);
- added all champions spawns except Destard;
- new command: [GenChampion (generates champions spawns, Type=OSI, Actives, SpawnRange=24, Delay=10-20 min)
- [GenChampion added to [CreateWorld gump;

Description:
This package is a scripts and spawn maps compilation that I did previously, but that were distributed in different topics in the old RunUO's Scripts Submission site. It include:

- Premium Spawner v1.1;
- TreasureChestPack v0.99e (dungeon treasures required for map spawns);
- Trammel/Felucca map spawns (99.9% spawned);
- Ilshenar map spawns (95% spawned);
- Malas map spawns (100% spawned).

Installation:
1) Unzip "Nerun's Distro v2.5 - Data.zip".
2) Unzip "Nerun's Distro v2.5 - Scripts.zip".
3) You will see two folders: "Data" and "Scripts".
4) Cut "Data" and "Scripts" folders (the ones inside Data zip and Scripts zip).
5) Go to "c:\RunUO 1.0 RC0\" (RunUO root directory) and paste them, Windows Explorer will ask if you wish superscribe/overwrite, click "yes to all".
6) Search and Delete (make a backup):
- c:\RunUO 1.0 RC0\Scripts\Engines\Spawner\Spawner.cs
- c:\RunUO 1.0 RC0\Scripts\Items\Containers\BaseTreasureChest.cs
- c:\RunUO 1.0 RC0\Scripts\Items\Containers\TreasureChest.cs
- c:\RunUO 1.0 RC0\Scripts\Misc\Loot.cs

PS.: "Nerun's Distro v2.5 - HelpFiles" are optional. Inside there are a tutorial, a change log and a small FAQ with common problems.

Usage:
FROM SCRATCH:
0) Save your custom spawns if you has any: [spawngen savebyhand;
1) Remove all spawns: [spawngen remove;
2) Restore decoration spawns: [decorate;
3) Restore your custom spawns: [spawngen byhand.map;
4) Spawn Champion spawns: [genchampions;
5) Spawn Trammel/Felucca: [Spawn, it will open a gump, select what you wish to spawn (dungeons, towns, animals, only Trammel or only Felucca etc);
6) Spawn Ilshenar: [Spawnilshenar, it will open a gump;
7) Spawn Malas: [Spawnmalas, it will open a gump;
8) Enjoy!

PS.: for more command options read Tutorial in HelpFiles.

To Unload Maps:
1) Trammel/Felucca maps: [Unload, it will open a gump, select what you wish to unload;
2) Ilshenar maps: [Unloadilshenar, it will open a gump;
3) Malas maps: [Unloadmalas, it will open a gump.

Thanks to:
- Atomic, for Ultimate Spawner creation. System starting from which Premium Spawner and my Distro developed. And for tell me how to fix SpawnEditor.cs;
- David, for the awesome Spawner2.cs with SpawnRange property (to which I added SpawnID property);
- Matador Doidao, for authorize the addition of malas spawns in my distro;
- Requiem, for authorize the addition of Khaldun spawns in my distro;
- Vidi, Vini, GoldDraco13 and mr_wuss for found some bugs.

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