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kim5618 |
Á¦¸ñ : Nerun's Distro 4.0 ±Û ÀÛ¼º½Ã°£ : 2005-02-09 ¼ö 1:41 pm |
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 Second Cicle [3]
![Second Cicle [3] Second Cicle [3]](images/magic/23.gif)
°¡ÀÔÀÏ: 2004³â 05¿ù 15ÀÏ °Ô½Ã¹°: 24 ÁÖ ¼Ò: /
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Nerun's Distro 4.0ÀÔ´Ï´Ù. ¾ÆÁ÷ runuo Çѱ¹Æ÷·³¿¡ ¾ø¾î¼ µû·Î ¿Ã¸³´Ï´Ù.
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http://www.runuo.com/forum/showpost.php?p=362243&postcount=72
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Summary:
"Nerun's Distro" is a distribution for RunUO v1.0.0, centered in the settlement of the game. And it uses the already known spawners system "Premium Spawner". The advantage is that this distro is easy to use and it already includes spawns for Trammel, Felucca, Ilshenar, Malas and Tokuno. See the details. Tutorials include.
Changes 4.0:
- Now Premium spawner coexist with RunUO spawners, do not need delete RunUO spawner, TreasureChests files or Loot file;
- added RunUO spawner exporter (conversion command: RunUO spawners to Premium Spawners);
- Trammel\OSILight.map small changes (rise Horde Minions amount in Heaven, for Paladin quest);
- IceHound changed (Artfist hue change);
- Tokuno badspawns fixed;
- Bankercamp at Ilshenar/Southeast.map fixed;
- Tutorial rewritten;
Description:
This package is a scripts and spawn maps compilation that I did previously, but that were distributed in different topics in the old RunUO's Scripts Submission site. It include:
- Premium Spawner System;
- TreasureChestPack v0.99F (dungeon treasures required for map spawns);
- All facets map spawns (100% world spawned);
- Samurai Empire Support;
Installation:
1) Unzip Data and Scripts.
2) Unzip Data.cab with WinRAR or WinACE or PowerArchiver.
3) After it, you will see two folders: "Data" and "Scripts".
4) Cut "Data" and "Scripts" folders.
5) Go to "c:\RunUO 1.0.0\" (RunUO root directory) and paste them, Windows Explorer will ask if you wish overwrite, click "yes to all".
6) Delete:
C:\...\RunUO 1.0\Scripts\Items\Construction\Doors\Doors.cs
PS.: "Nerun's Distro v4.0 - HelpFiles" are optional. Inside there are a tutorial, a change log and a small FAQ with common problems.
Usage:
FROM SCRATCH (FRESH INSTALL RECOMMENDED):
1) Start Main Spawner System: [spawner.
2) Select create world options, select GenChampions, click OK.
3) If you did your own spawns with RunUO before install this distro, you can use Conversion Utility to convert RunUO spawners to Premium Spawners system.
4) In the main gump, select spawn Trammel/Felucca, then Ilshenar, Malas and Tokuno, de-select the map spawns you do not want to use, click OK.
PS.: for more command options read Tutorial in HelpFiles.
Thanks to:
They are so many the people that I need to thank. And for so many things, that I don't know through where to begin.
- Atomic, for Ultimate Spawner creation. System starting from which Premium Spawner and my Distro developed. And for tell me how to fix SpawnEditor.cs;
- David, for the awesome Spawner2.cs with SpawnRange property (to which I added SpawnID property);
- Matador Doidao, Requiem and ultimaIX (aka Yrenwick Dragon), for authorize the addition of his spawns;
- L0rdDarkScythe, for authorize the addition of SE Mobiles in my distro;
- JadeFist and Walmart, for a hard work contribution;
- zero1872001, Viky, Barbarian, Vidi, Vini, GoldDraco13 and mr_wuss for found some bugs.
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Here goes the patch 4.0.1, it will update the previous 4.0 release (above) to 4.0.1, there are a few changes:
Changes 4.0.1:
- Staff Ring fixed: nighsight ability added;
- LootNew.cs warnings fixed;
- PremiumSpawner.cs updated;
- added tokuno vendors and House Doors (missing in 4.0);
- Badspawns fixed (except Cloth seller);
- CreateWorld gump updated (added GenKhaldun);
Installation:
- unzip "Nerun's Distro - Patch 4.0 to 4.0.1";
- cut and paste Scripts folder over RunUO root directory;
- If asked to overwrite, say yes;
- Search and delete:
C:\...\RunUO 1.0\Scripts\Items\Construction\Doors\BaseDoor.cs
C:\...\RunUO 1.0\Scripts\Items\Construction\Doors\HouseDoor.cs
C:\...\RunUO 1.0\Scripts\Multis\HouseFoundation.cs
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s Distro v4[1].0 - Scripts(2).zip |
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210.12 KB |
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735 ¹ø |
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s Distro - Patch 4[1].0 to 4.0.1.zip |
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72.84 KB |
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659 ¹ø |
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c1dong8 |
Á¦¸ñ : ±×·¯°íº¸´Ï... ±Û ÀÛ¼º½Ã°£ : 2005-02-09 ¼ö 6:13 pm |
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 Oldbie

°¡ÀÔÀÏ: 2004³â 01¿ù 26ÀÏ °Ô½Ã¹°: 446
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brendy |
Á¦¸ñ : Patch Update: 4.0.1 to 4.0.2 ±Û ÀÛ¼º½Ã°£ : 2005-02-21 ¿ù 11:41 am |
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/kirin00.gif) Third Cicle [6]
![Third Cicle [6] Third Cicle [6]](images/magic/36.gif)
°¡ÀÔÀÏ: 2004³â 03¿ù 28ÀÏ °Ô½Ã¹°: 49 ÁÖ ¼Ò: ´ë±¸ ´Þ¼±¸ ¼º´ç2µ¿/
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Patch Update: 4.0.1 to 4.0.2
Changes 4.0.2:
- Khaldun ShadowFiend, GrimmochDrummel, LysanderGathenwale, MorgBergen and TavaraSewel enable in khaldun.map;
- added zombies and skeletons to Haven graveyard (Uzeraal's quest);
- SolenHive Trammel/Felucca maps updated;
- EliteNinja, Raiju and KazeKemono fixed;
- Paragons and PremiumSpawner issue fixed;
Installation:
1) Unzip "Nerun's Distro Patch - 4.0.1 to 4.0.2";
2) Copy Data and Scripts folder to RunUO root directory;
3) To load the new changes in the maps, do it:
First, remove old maps:
[spawngen unload 116
[spawngen unload 170
[spawngen unload 200
[spawngen unload 201
Then go to spawn gump and load:
Trammel just:
- Solen Hive
- OSILight
Felucca just:
- Solen Hive
- Khaldun
4) To load paragons in Ilshenar, you can wait until player kill older spawns, then when the spawner respawn, the new monster can be paragons now, or just remove all PremiumSpawners in Ilshenar, then load the ilshenar gump again, BUT [SpawnRem command is broken yet...
5) Just it, enjoy.
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s Distro Patch - 4[1].0.1 to 4.0.2.zip |
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11.75 KB |
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510 ¹ø |
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kwy3420 |
Á¦¸ñ : Èì µÆ ±Û ÀÛ¼º½Ã°£ : 2005-02-22 È 6:38 pm |
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/ancient wyrm00.gif) Sixth Cicle [7]
![Sixth Cicle [7] Sixth Cicle [7]](images/magic/67.gif)
°¡ÀÔÀÏ: 2004³â 08¿ù 15ÀÏ °Ô½Ã¹°: 126
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